THE SHARED REFERENCE Adventurer

Monster

Phaerimm

Outside your table’s allowed sources

Official reference · MaBJoV · 2014

Creature type
Aberration
Size
Large
Armor class
18 (natural armor)
Hit points
170 (20d10 + 60)
Speed
Walk 15 ft., Fly 30 ft. (hover)
Challenge rating
15
Alignment
Neutral Evil
Strength
20
Dexterity
13
Constitution
16
Intelligence
19
Wisdom
20
Charisma
23
Passive Perception
15
Saving Throws
int: +9; cha: +11
Skills
arcana: +9; insight: +10
Senses
truesight 120 ft.
Languages
Undercommon, understands Common, telepathy 100 ft.
Resistances
resist: bludgeoning, piercing, slashing; note: from nonmagical attacks; cond: True
Condition Immunities
petrified

Traits

Arcane Sight

The phaerimm discerns the location of all magical auras within sight and knows which creatures within 60 feet are spellcasters.

Extended Concentration

The phaerimm can concentrate on two different spells at the same time. If concentration is broken, then both spells fade immediately.

Immutable Form

The phaerimm is immune to any spell or effect that would alter its form.

Magic Resistance

The phaerimm has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The phaerimm makes four Claw attacks and then makes a Bite or Stinger attack. Alternatively, it uses Spellcasting and then makes two Claw attacks.

Bite

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 18 (2d12 + 5) piercing damage.

Claw

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) slashing damage.

Stinger

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) piercing damage. If the target fails a DC 18 Constitution saving throw, they have the paralyzed condition for 1 minute. The phaerimm's poison forces the paralyzed target to float 5 feet above the ground. The target may repeat the saving throw at the end of each of it's turns.

Implant

The phaerimm makes a Stinger attack against a paralyzed target. If the stinger hits, an egg is implanted in the target. This egg can only be removed by spells that cure disease, such as lesser restoration. If the egg is not removed within 90 days, the larva emerges, and the host is killed. A phaerimm has a single egg so may only use this ability once.

Spellcasting

The phaerimm casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 19):

At will: mage hand, minor illusion, telekinesis

2/day each: crown of madness, detect thoughts, dominate person, fear, fireball, phantasmal force, magic missile, shield

1/day each: chain lightning, confusion, dominate monster, greater invisibility, hold monster, mass suggestion, prismatic spray, reverse gravity

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