Monster
Phantom Warrior
Outside your table’s allowed sources
Official reference · CoS · 2014
- Creature type
- Undead
- Size
- Medium
- Armor class
- 16
- Hit points
- 45 (6d8 + 18)
- Speed
- Walk 30 ft.
- Challenge rating
- 3
- Alignment
- Any alignment
- Strength
- 16
- Dexterity
- 11
- Constitution
- 16
- Intelligence
- 8
- Wisdom
- 10
- Charisma
- 15
- Passive Perception
- 12
- Skills
- perception: +2; stealth: +4
- Senses
- darkvision 60 ft.
- Languages
- any languages it knew in life
- Resistances
- resist: bludgeoning, piercing, slashing; note: from nonmagical attacks; cond: True
- Immunities
- cold, necrotic, poison
- Condition Immunities
- charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
Traits
Ethereal Sight
The phantom warrior can see 60 feet into the Ethereal Plane when it is on the Material Plane, and vice versa.
Incorporeal Movement
The phantom warrior can move through other creatures and objects as if they were 3. It takes 5 (1d10) force damage if it ends its turn inside an object.
Spectral Armor and Shield
The phantom warrior's AC accounts for its spectral armor and shield.
Actions
Multiattack
The phantom warrior makes two attacks with its spectral longsword.
Spectral Longsword
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) force damage.
The phantom warrior enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can't affect or be affected by anything on the other plane.