THE SHARED REFERENCE Adventurer

Monster

Pharblex Spattergoo

Outside your table’s allowed sources

Official reference · HotDQ · 2014

Creature type
Humanoid
Size
Medium
Armor class
15 (studded leather, shield)
Hit points
59 (7d8 + 28)
Speed
Walk 20 ft., Swim 40 ft.
Challenge rating
3
Alignment
Chaotic Evil
Strength
15
Dexterity
12
Constitution
18
Intelligence
11
Wisdom
16
Charisma
7
Passive Perception
15
Saving Throws
str: +4; con: +6
Skills
perception: +5; religion: +2; stealth: +3
Languages
Common, Bullywug

Traits

Amphibious

Pharblex can breathe air and water.

Poison Strike (3/Day)

Once per turn, when Pharblex hits with a melee attack, he can expend a use of this trait to deal an extra 9 (2d8) poison damage.

Standing Leap

As part of his movement and without a running start, Pharblex can long jump up to 20 feet and high jump up to 10 feet.

Swamp Camouflage

Pharblex has advantage on Dexterity (Stealth) checks made to hide in swampy terrain.

Actions

Multiattack

Pharblex attacks twice. Once with his bite and once with his spear.

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Spear

Melee Weapon Ranged Weapon Attack: +5 to hit. reach 5 ft. or ranged 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Spellcasting

Pharblex is a 6th-level spellcaster that uses Wisdom as his spellcasting ability (spell save DC 13, +5 to hit with spell attacks). Pharblex has the following spells prepared from the druid spell list:

Spell slots: 0: spells: druidcraft, guidance, poison spray; 1: slots: 4; spells: cure wounds, entangle, healing word, thunderwave; 2: slots: 3; spells: barkskin, beast sense, spike growth; 3: slots: 3; spells: plant growth, water walk

Quick preview