THE SHARED REFERENCE Adventurer

Monster

Phase Spider

Official reference · MM · 2014

Creature type
Monstrosity
Size
Large
Armor class
13 (natural armor)
Hit points
32 (5d10 + 5)
Speed
Walk 30 ft., Climb 30 ft.
Challenge rating
3
Alignment
Unaligned
Strength
15
Dexterity
15
Constitution
12
Intelligence
6
Wisdom
10
Charisma
6
Passive Perception
10
Skills
stealth: +6
Senses
darkvision 60 ft.

Traits

Ethereal Jaunt

As a bonus action, the spider can magically shift from the Material Plane to the Ethereal Plane, or vice versa.

Spider Climb

The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Walker

The spider ignores movement restrictions caused by webbing.

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 18 (4d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

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