THE SHARED REFERENCE Adventurer

Monster

Phisarazu Spyder-Fiend

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Official reference · VEoR · 2014

Creature type
Fiend
Size
Large
Armor class
17 (natural armor)
Hit points
170 (20d10 + 60)
Speed
Walk 40 ft., Climb 40 ft.
Challenge rating
13
Alignment
Chaotic Evil
Strength
19
Dexterity
14
Constitution
17
Intelligence
11
Wisdom
14
Charisma
13
Passive Perception
17
Saving Throws
dex: +7; con: +8; wis: +7
Skills
perception: +7; stealth: +7
Senses
truesight 120 ft.
Languages
Abyssal, Common, telepathy 120 ft.
Resistances
cold, fire, lightning, resist: bludgeoning, piercing, slashing; note: from nonmagical attacks; cond: True
Immunities
poison
Condition Immunities
poisoned

Traits

Magic Resistance

The phisarazu has advantage on saving throws against spells and other magical effects.

Spider Climb

The phisarazu can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense

When in contact with a web, the phisarazu knows the exact location of any other creature in contact with the same web.

Web Walker

The phisarazu ignores movement restrictions caused by webbing.

Actions

Multiattack

The phisarazu makes one Bite attack and two Claw attacks. It can replace one of these attacks with Scintillating Spray if available.

Bite

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 9 (2d8) poison damage, and the target has the poisoned condition until the start of the phisarazu's next turn.

Claw

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 22 (4d8 + 4) slashing damage.

Scintillating Spray (Recharge 5–6)

The phisarazu expels shimmering webs in a 60-foot cone. Creatures and objects in that area are outlined by the glittering webs for 1 minute, during which time they emit dim light for 10 feet and can't benefit from the invisible condition. Additionally, creatures in that area must succeed on a DC 16 Wisdom saving throw or have the stunned condition for 1 minute. A stunned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Bonus actions

Change Shape

The phisarazu transforms into a crab, drider, or giant crab, or returns to its true form. Its game statistics, except for its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed.

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