Monster
Phoenix Anvil
Outside your table’s allowed sources
Official reference · AI · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 18 (chain mail, shield)
- Hit points
- 27 (5d8 + 5)
- Speed
- Walk 30 ft.
- Challenge rating
- 2
- Alignment
- Lawful Neutral
- Strength
- 15
- Dexterity
- 10
- Constitution
- 12
- Intelligence
- 13
- Wisdom
- 16
- Charisma
- 13
- Passive Perception
- 13
- Skills
- athletics: +4; performance: +3; persuasion: +3; religion: +3
- Languages
- Common, Elvish
Traits
Divine Display (1/Day)
As a bonus action, Phoenix causes his shield to flare with divine light. Each creature of his choice within 30 feet of him must succeed on a DC 13 Wisdom saving throw or be blinded for 1 minute. A creature can repeat the save at the end of each of its turns, ending the effect on itself with a success.
Actions
Multiattack
Phoenix makes two melee attacks.
Warhammer
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target must succeed on a DC 12 Strength saving throw or be pushed 5 feet.
Phoenix is a 4th-level spellcaster. His spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). He has the following cleric spells prepared:
Spell slots: 0: spells: guidance, light, mending, sacred flame; 1: slots: 4; spells: bane, cure wounds, guiding bolt; 2: slots: 3; spells: hold person, spiritual weapon