THE SHARED REFERENCE Adventurer

Monster

Pirate Captain

Outside your table’s allowed sources

Official reference · GoS · 2014

Creature type
Humanoid
Size
Medium
Armor class
14 (studded leather)
Hit points
45 (7d8 + 14)
Speed
Walk 30 ft.
Challenge rating
2
Alignment
Any alignment
Strength
16
Dexterity
14
Constitution
14
Intelligence
11
Wisdom
10
Charisma
14
Passive Perception
10
Skills
athletics: +5; intimidation: +4
Languages
any one language (usually Common)

Traits

Flourish

The captain adds its Charisma modifier to the damage roll for its longsword attacks (included in the attack).

Sea Legs

The captain has advantage on ability checks and saving throws to resist being knocked prone.

Actions

Multiattack

The captain makes two attacks: one with its hand crossbow and one with its longsword.

Hand Crossbow

Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Longsword

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage, or 10 (1d10 + 5) slashing damage if used with two hands.

Reactions

Shape Up, Ye Dog (2/Day)

Whenever a friendly creature within 30 feet of the captain that can hear it misses with an attack, the captain can yell perilous threats to allow that creature to reroll the attack roll.

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