Monster
Pirate
Official reference · XMM · 2024
- Creature type
- Humanoid
- Size
- Small/Medium
- Armor class
- 14
- Hit points
- 33 (6d8 + 6)
- Speed
- Walk 30 ft.
- Challenge rating
- 1
- Alignment
- Neutral
- Strength
- 10
- Dexterity
- 16
- Constitution
- 12
- Intelligence
- 8
- Wisdom
- 12
- Charisma
- 14
- Passive Perception
- 11
- Initiative
- +5
- Saving Throws
- dex: +5; cha: +4
- Languages
- Common plus one other language
Actions
Multiattack
The pirate makes two Dagger attacks. It can replace one attack with a use of Enthralling Panache.
Dagger
Melee Ranged Attack: +5, reach 5 ft. or range 20/60 ft. Hit: 5 (1d4 + 3) Piercing damage.
Enthralling Panache
Wisdom Saving Throw: DC 12, one creature the pirate can see within 30 feet. Failure: The target has the Charmed condition until the start of the pirate's next turn.