Monster
Plant Spirit
Outside your table’s allowed sources
Official reference · AU · 2014
- Creature type
- Plant
- Size
- Large
- Armor class
- 11 + the spell's level + 2 (Tree only)
- Hit points
- 50 + 10 for each spell level above 5
- Speed
- Walk 40 ft., Climb 40 ft. (Vine only)
- Alignment
- Neutral
- Strength
- 17
- Dexterity
- 13
- Constitution
- 14
- Intelligence
- 10
- Wisdom
- 13
- Charisma
- 10
- Passive Perception
- 11
- Languages
- understands the languages you know
- Vulnerabilities
- vulnerable: fire; note: (Tree only); cond: True, vulnerable: slashing; note: (Fungus or Vine only); cond: True
Traits
Siege Monster (Tree Only)
The spirit deals double damage to objects and structures.
Actions
Multiattack
The spirit makes a number of attacks equal to half this spell's level (round down).
Slam (Tree or Vine Only)
Melee Attack: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d10 + 3 + summonSpellLevel Bludgeoning damage.
Spore Spray (Fungus Only)
Melee Ranged Attack: Bonus equals your spell attack modifier, reach 5 ft. or range 30 ft. Hit: 1d4 + summonSpellLevel Poison damage, and the target has the Poisoned condition until the end of its next turn. If the target already has the Poisoned condition, it instead takes an extra 3d4 Poison damage.
Bonus actions
Twist Away (Vine Only)