THE SHARED REFERENCE Adventurer

Monster

Plasmoid Boss

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Official reference · BAM · 2014

Creature type
Ooze
Size
Large
Armor class
11
Hit points
82 (11d10 + 22)
Speed
Walk 30 ft.
Challenge rating
4
Alignment
Any alignment
Strength
18
Dexterity
12
Constitution
14
Intelligence
14
Wisdom
13
Charisma
15
Passive Perception
13
Saving Throws
con: +4; wis: +3
Skills
deception: +4; intimidation: +4; persuasion: +4
Senses
darkvision 60 ft.
Languages
Common
Resistances
acid, poison

Traits

Amorphous

The plasmoid can squeeze through a space as narrow as 1 inch wide, provided it is wearing and carrying nothing. It has advantage on ability checks it makes to initiate or escape a grapple.

Hold Breath

The plasmoid can hold its breath for 1 hour.

Actions

Multiattack

The plasmoid makes three Pseudopod attacks.

Pseudopod

Melee Weapon Attack: +6 to hit (with advantage if the plasmoid has one or more allies within 10 feet of itself), reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Reactions

Uncanny Dodge

The plasmoid halves the damage that it takes from an attack that hits it. The plasmoid must be able to see the attacker.

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