Monster
Priest Acolyte
Official reference · XMM · 2024
- Creature type
- Humanoid
- Size
- Small/Medium
- Armor class
- 13
- Hit points
- 11 (2d8 + 2)
- Speed
- Walk 30 ft.
- Challenge rating
- 1/4
- Alignment
- Neutral
- Strength
- 14
- Dexterity
- 10
- Constitution
- 12
- Intelligence
- 10
- Wisdom
- 14
- Charisma
- 11
- Passive Perception
- 12
- Skills
- medicine: +4; religion: +2
- Languages
- Common
Actions
Mace
Melee Attack: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage plus 2 (1d4) Radiant damage.
Radiant Flame
Ranged Attack: +4, range 60 ft. Hit: 7 (2d6) Radiant damage.
The priest casts one of the following spells, using Wisdom as the spellcasting ability:
At will: Light, Thaumaturgy
Divine Aid (1/Day)
The priest casts Bless, Healing Word, or Sanctuary, using the same spellcasting ability as Spellcasting.
1/day: Bless, Healing Word, Sanctuary