Monster
Prisoner 237
Outside your table’s allowed sources
Official reference · IDRotF · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 11
- Hit points
- 32 (5d8 + 10)
- Speed
- Walk 30 ft. (10 ft. while shackled)
- Challenge rating
- 1
- Alignment
- Lawful Evil
- Strength
- 9
- Dexterity
- 13
- Constitution
- 14
- Intelligence
- 17
- Wisdom
- 10
- Charisma
- 15
- Passive Perception
- 10
- Skills
- arcana: +5; deception: +4; persuasion: +4
- Languages
- Common, Draconic, Infernal, Orc
Actions
Melee Spell Attack: +5 to hit (with advantage on the attack if the target is wearing armor made of metal), reach 5 ft., one creature. Hit: 9 (2d8) lightning damage, and the target can't take reactions until the start of its next turn.
Prisoner 237 is a 5th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 13; +5 to hit with spell attacks). He has the following wizard spells prepared:
Spell slots: 0: spells: light, message, prestidigitation, shocking grasp (see "Actions" below); 1: slots: 4; spells: mage armor, shield, sleep; 2: slots: 3; spells: arcane lock, detect thoughts, suggestion; 3: slots: 2; spells: counterspell, lightning bolt*
*Prisoner 237 needs material components to cast these spells.