THE SHARED REFERENCE Adventurer

Monster

Queen Forfallen

Outside your table’s allowed sources

Official reference · FRAiF · 2014

Creature type
Construct
Size
Medium
Armor class
16
Hit points
153 (18d8 + 72)
Speed
Walk 30 ft.
Challenge rating
10
Alignment
Neutral Evil
Strength
20
Dexterity
14
Constitution
19
Intelligence
15
Wisdom
17
Charisma
18
Passive Perception
17
Initiative
+6
Saving Throws
wis: +7
Skills
athletics: +9; insight: +7; perception: +7
Languages
Common
Immunities
poison
Condition Immunities
exhaustion, petrified, poisoned

Traits

Inspiring Presence

Creatures of Forfallen's choice (excluding herself) in a 30-foot Emanation originating from her have Advantage on attack rolls. She can't use this trait if she has the Incapacitated condition.

Magic Resistance

Forfallen has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack

Forfallen makes three attacks, using Greataxe or Handaxe in any combination.

Greataxe

Melee Attack: +9, reach 5 ft. Hit: 18 (2d12 + 5) Slashing damage, and the target has the Poisoned condition until the end of its next turn.

Handaxe

Melee Ranged Attack: +9, reach 5 ft. or range 20/60 ft. Hit: 22 (5d6 + 5) Slashing damage.

Bonus actions

Rust's Grip

Constitution Saving Throw: DC 16, one creature Forfallen can see within 20 feet. The target has Disadvantage on this save if it has the Poisoned condition. Failure: The target has the Restrained condition and repeats the save at the end of its next turn if it's still Restrained, ending the effect on itself on a success. Failure: The target has the Petrified condition instead of the Restrained condition, becoming a statue of rusted iron.

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