THE SHARED REFERENCE Adventurer

Monster

Reaper of Bhaal

Outside your table’s allowed sources

Official reference · BGDIA · 2014

Creature type
Humanoid
Size
Medium
Armor class
15
Hit points
27 (5d8 + 5)
Speed
Walk 40 ft.
Challenge rating
2
Alignment
Chaotic Evil
Strength
11
Dexterity
20
Constitution
13
Intelligence
15
Wisdom
12
Charisma
16
Passive Perception
13
Skills
intimidation: +5; perception: +3; persuasion: +5; stealth: +9
Senses
darkvision 60 ft.
Languages
Common

Traits

Aura of Murder

As long as the reaper is not incapacitated, hostile creatures within 5 feet of it gain vulnerability to piercing damage unless they have resistance or immunity to such damage.

Actions

Multiattack

The reaper makes two dagger attacks and uses Shroud Self.

Dagger

Melee Weapon Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d4 + 5) piercing damage.

Shroud Self

The reaper magically turns invisible until the start of its next turn. This invisibility ends if the reaper makes an attack roll, makes a damage roll, or casts a spell.

Innate Spellcasting

The reaper's innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components:

1/day each: charm person, disguise self, sanctuary

Quick preview