Monster
Reduced-Threat Behir
Outside your table’s allowed sources
Official reference · TftYP · 2014
- Creature type
- Monstrosity
- Size
- Large
- Armor class
- 17 (natural armor)
- Hit points
- 84 (floor((16d12 + 64) ÷ 2))
- Speed
- Walk 50 ft., Climb 40 ft.
- Challenge rating
- 11
- Alignment
- Neutral Evil
- Strength
- 23
- Dexterity
- 16
- Constitution
- 18
- Intelligence
- 7
- Wisdom
- 14
- Charisma
- 12
- Passive Perception
- 16
- Skills
- perception: +4; stealth: +5
- Senses
- darkvision 90 ft.
- Languages
- Draconic
- Immunities
- lightning
Traits
Reduced Threat
A reduced-threat monster takes a −2 penalty on attack rolls (included in the stat block), ability checks (included in the stat block for skill proficiencies), saving throws (included in the stat block for saving throw proficiencies), and saving throw DCs (included in the stat block).
Actions
Multiattack
The behir makes two attacks: one with its bite and one to constrict.
Bite
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage.
Lightning Breath (Recharge 5–6)
The behir exhales a line of lightning that is 20 feet long and 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 66 (12d10) lightning damage on a failed save, or half as much damage on a successful one.