Monster
Reef Shark
Official reference · MM · 2014
- Creature type
- Beast
- Size
- Medium
- Armor class
- 12 (natural armor)
- Hit points
- 22 (4d8 + 4)
- Speed
- Swim 40 ft.
- Challenge rating
- 1/2
- Alignment
- Unaligned
- Strength
- 14
- Dexterity
- 13
- Constitution
- 13
- Intelligence
- 1
- Wisdom
- 10
- Charisma
- 4
- Passive Perception
- 12
- Skills
- perception: +2
- Senses
- blindsight 30 ft.
Traits
Pack Tactics
The shark has advantage on an attack roll against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally isn't incapacitated.
The shark can breathe only underwater.
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.