THE SHARED REFERENCE Adventurer

Monster

Relentless Juggernaut

Outside your table’s allowed sources

Official reference · RHW · 2014

Creature type
Fiend
Size
Large
Armor class
16
Hit points
168 (16d10 + 80)
Speed
Walk 30 ft.
Challenge rating
12
Alignment
Neutral Evil
Strength
22
Dexterity
12
Constitution
20
Intelligence
8
Wisdom
15
Charisma
16
Passive Perception
12
Saving Throws
dex: +5; wis: +6; cha: +7
Senses
Darkvision 120 ft.
Languages
understands all but can't speak
Condition Immunities
charmed, exhaustion, frightened

Traits

Legendary Resistance (3/Day)

If the juggernaut fails a saving throw, it can choose to succeed instead.

Regeneration

The juggernaut regains 10 Hit Points at the start of each of its turns. If the juggernaut takes Radiant damage or damage from a Critical Hit, this trait doesn't function on the juggernaut's next turn. The juggernaut dies only if it starts its turn with 0 Hit Points and doesn't regenerate.

Siege Monster

The juggernaut deals double damage to objects and structures.

Actions

Multiattack

The juggernaut makes two attacks, using Executioner's Blade or Crushing Stone in any combination.

Executioner's Blade

Melee Attack: +10, reach 10 ft. Hit: 19 (3d8 + 6) Slashing damage, and the target's Speed is reduced by 10 feet until the end of the juggernaut's next turn.

Crushing Stone

Ranged Attack: +10, range 60 ft. Hit: 13 (2d6 + 6) Bludgeoning damage, and the target has the Incapacitated condition until the start of the juggernaut's next turn.

Legendary action uses: 3. The creature can use one option at the end of another creature’s turn and regains spent uses at the start of its turn.

Legendary actions

Implacable Advance

The juggernaut moves up to half its Speed, ignoring Difficult Terrain. Each creature in its path is subjected to the following effect. Strength Saving Throw: DC 18. Failure: 7 (2d6) Bludgeoning damage, and the target has the Prone condition. Success or Failure: The juggernaut can't take this action again until the start of its next turn.

Sweeping Blade

Dexterity Saving Throw: DC 18, each creature in a 15-foot Cone. Failure: 11 (1d10 + 6) Slashing damage, and the target is pulled up to 10 feet straight toward the juggernaut.

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