Monster
Relentless Juggernaut
Outside your table’s allowed sources
Official reference · RHW · 2014
- Creature type
- Fiend
- Size
- Large
- Armor class
- 16
- Hit points
- 168 (16d10 + 80)
- Speed
- Walk 30 ft.
- Challenge rating
- 12
- Alignment
- Neutral Evil
- Strength
- 22
- Dexterity
- 12
- Constitution
- 20
- Intelligence
- 8
- Wisdom
- 15
- Charisma
- 16
- Passive Perception
- 12
- Saving Throws
- dex: +5; wis: +6; cha: +7
- Senses
- Darkvision 120 ft.
- Languages
- understands all but can't speak
- Condition Immunities
- charmed, exhaustion, frightened
Traits
Legendary Resistance (3/Day)
If the juggernaut fails a saving throw, it can choose to succeed instead.
Regeneration
The juggernaut regains 10 Hit Points at the start of each of its turns. If the juggernaut takes Radiant damage or damage from a Critical Hit, this trait doesn't function on the juggernaut's next turn. The juggernaut dies only if it starts its turn with 0 Hit Points and doesn't regenerate.
Siege Monster
The juggernaut deals double damage to objects and structures.
Actions
Multiattack
The juggernaut makes two attacks, using Executioner's Blade or Crushing Stone in any combination.
Executioner's Blade
Melee Attack: +10, reach 10 ft. Hit: 19 (3d8 + 6) Slashing damage, and the target's Speed is reduced by 10 feet until the end of the juggernaut's next turn.
Crushing Stone
Ranged Attack: +10, range 60 ft. Hit: 13 (2d6 + 6) Bludgeoning damage, and the target has the Incapacitated condition until the start of the juggernaut's next turn.
Legendary action uses: 3. The creature can use one option at the end of another creature’s turn and regains spent uses at the start of its turn.
Legendary actions
Implacable Advance
The juggernaut moves up to half its Speed, ignoring Difficult Terrain. Each creature in its path is subjected to the following effect. Strength Saving Throw: DC 18. Failure: 7 (2d6) Bludgeoning damage, and the target has the Prone condition. Success or Failure: The juggernaut can't take this action again until the start of its next turn.
Sweeping Blade
Dexterity Saving Throw: DC 18, each creature in a 15-foot Cone. Failure: 11 (1d10 + 6) Slashing damage, and the target is pulled up to 10 feet straight toward the juggernaut.