Monster
Renaer Neverember
Outside your table’s allowed sources
Official reference · WDH · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 17 (leather armor)
- Hit points
- 66 (12d8 + 12)
- Speed
- Walk 30 ft.
- Challenge rating
- 3
- Alignment
- Chaotic Good
- Strength
- 12
- Dexterity
- 18
- Constitution
- 12
- Intelligence
- 14
- Wisdom
- 11
- Charisma
- 15
- Passive Perception
- 10
- Skills
- acrobatics: +8; athletics: +5; persuasion: +6
- Languages
- Common
Traits
Lightfooted
Renaer can take the Dash or Disengage action as a bonus action on each of its turns.
Suave Defense
While Renaer is wearing light or no armor and wielding no shield, its AC includes its Charisma modifier.
Actions
Multiattack
Renaer makes three attacks: one with a dagger and two with its rapier.
Dagger
Melee Weapon Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.
Rapier
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.