THE SHARED REFERENCE Adventurer

Monster

Replica Pentadrone

Outside your table’s allowed sources

Official reference · OoW · 2014

Creature type
Construct
Size
Large
Armor class
16 (natural armor)
Hit points
32 (5d10 + 5)
Speed
Walk 40 ft.
Challenge rating
2
Alignment
Lawful Neutral
Strength
15
Dexterity
14
Constitution
12
Intelligence
10
Wisdom
10
Charisma
13
Passive Perception
14
Skills
perception: +4
Senses
darkvision 60 ft.
Languages
Modron, can understand Common but speaks only preprogrammed responses

Traits

Axiomatic Mind

The pentadrone can't be compelled to act in a manner contrary to its nature or its instructions.

Dismantlable

If the replica pentadrone dies, its body falls into a pile of parts (gears, plates, screws, and wires), leaving behind its weapons and anything else it was carrying.

Actions

Multiattack

The pentadrone makes five arm attacks.

Arm

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Paralysis Gas (Recharge 5–6)

The pentadrone exhales a 30-foot cone of gas. Each creature in that area must succeed on a DC 11 Constitution saving throw or be paralyzed for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Quick preview