Monster
Replica Pentadrone
Outside your table’s allowed sources
Official reference · OoW · 2014
- Creature type
- Construct
- Size
- Large
- Armor class
- 16 (natural armor)
- Hit points
- 32 (5d10 + 5)
- Speed
- Walk 40 ft.
- Challenge rating
- 2
- Alignment
- Lawful Neutral
- Strength
- 15
- Dexterity
- 14
- Constitution
- 12
- Intelligence
- 10
- Wisdom
- 10
- Charisma
- 13
- Passive Perception
- 14
- Skills
- perception: +4
- Senses
- darkvision 60 ft.
- Languages
- Modron, can understand Common but speaks only preprogrammed responses
Traits
Axiomatic Mind
The pentadrone can't be compelled to act in a manner contrary to its nature or its instructions.
Dismantlable
If the replica pentadrone dies, its body falls into a pile of parts (gears, plates, screws, and wires), leaving behind its weapons and anything else it was carrying.
Actions
Multiattack
The pentadrone makes five arm attacks.
Arm
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Paralysis Gas (Recharge 5–6)
The pentadrone exhales a 30-foot cone of gas. Each creature in that area must succeed on a DC 11 Constitution saving throw or be paralyzed for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.