THE SHARED REFERENCE Adventurer

Monster

Rust Monster

Official reference · XMM · 2024

Creature type
Monstrosity
Size
Medium
Armor class
14
Hit points
33 (6d8 + 6)
Speed
Walk 40 ft.
Challenge rating
1/2
Alignment
Unaligned
Strength
13
Dexterity
12
Constitution
13
Intelligence
2
Wisdom
13
Charisma
6
Passive Perception
11
Senses
Darkvision 60 ft.

Traits

Iron Scent

The rust monster can pinpoint the location of ferrous metal within 30 feet of itself.

Actions

Multiattack

The rust monster makes one Bite attack and uses Antennae twice.

Bite

Melee Attack: +3, reach 5 ft. Hit: 5 (1d8 + 1) Piercing damage.

Antennae

The rust monster targets one nonmagical metal object—armor or a weapon—worn or carried by a creature within 5 feet of itself. Dexterity Saving Throw: DC 11, the creature with the object. Failure: The object takes a -1 penalty to the AC it offers (armor) or to its attack rolls (weapon). Armor is destroyed if the penalty reduces its AC to 10, and a weapon is destroyed if its penalty reaches -5. The penalty can be removed by casting the Mending spell on the armor or weapon.

Destroy Metal

The rust monster touches a nonmagical metal object within 5 feet of itself that isn't being worn or carried. The touch destroys a 1-foot Cube of the object.

Reactions

Reflexive Antennae

Trigger: An attack roll hits the rust monster. Response: The rust monster uses Antennae.

Quick preview