Monster
Rusted Behemoth
Outside your table’s allowed sources
Official reference · FRAiF · 2014
- Creature type
- Construct
- Size
- Huge
- Armor class
- 18
- Hit points
- 157 (15d12 + 60)
- Speed
- Walk 40 ft.
- Challenge rating
- 9
- Alignment
- Neutral
- Strength
- 22
- Dexterity
- 10
- Constitution
- 19
- Intelligence
- 6
- Wisdom
- 12
- Charisma
- 6
- Passive Perception
- 11
- Senses
- Darkvision 120 ft.
- Languages
- Common, Giant
- Immunities
- poison
- Condition Immunities
- exhaustion, petrified, poisoned
Actions
Multiattack
The Rusted makes three attacks, using Slam or Rusted Shot Put in any combination.
Slam
Melee Attack: +10, reach 10 ft. Hit: 20 (4d6 + 6) Bludgeoning damage.
Rusted Shot Put
Ranged Attack: +10, range 60/240 ft. Hit: 15 (2d8 + 6) Bludgeoning damage, and the target has the Poisoned condition until the end of its next turn.
Reactions
Rust-Riddled Hide
Trigger: The Rusted is hit by an attack roll that deals Bludgeoning, Piercing, or Slashing damage. Response:Constitution Saving Throw: DC 16, each creature of the Rusted's choice in a 5-foot Emanation originating from the Rusted. Failure: the target has the Poisoned condition until the end of the target's next turn.