Monster
Rusted Wyrm
Outside your table’s allowed sources
Official reference · FRAiF · 2014
- Creature type
- Construct
- Size
- Gargantuan
- Armor class
- 20
- Hit points
- 231 (14d20 + 84)
- Speed
- Walk 40 ft., Swim 60 ft.
- Challenge rating
- 14
- Alignment
- Neutral
- Strength
- 25
- Dexterity
- 13
- Constitution
- 22
- Intelligence
- 8
- Wisdom
- 14
- Charisma
- 6
- Passive Perception
- 12
- Initiative
- +6
- Senses
- Darkvision 120 ft.
- Languages
- Common, Draconic
- Immunities
- fire, poison
- Condition Immunities
- exhaustion, frightened, petrified, poisoned
Traits
Legendary Resistance (3/Day)
If the Rusted fails a saving throw, it can choose to succeed instead.
Actions
Multiattack
The Rusted makes two Bite attacks.
Bite
Melee Attack: +12, reach 20 ft. Hit: 29 (4d10 + 7) Piercing damage.
Steam Breath (Recharge 5–6)
Dexterity Saving Throw: DC 19, each creature and flammable object that isn't being worn or carried in a 60-foot Cone. Failure: 45 (7d12) Fire damage, and the target starts burning. Success: Half damage only. Success or Failure: Being underwater doesn't grant Resistance to this Fire damage.
Bonus actions
Encasing Rust
Constitution Saving Throw: DC 19, one creature within 20 feet of the Rusted. Failure: 14 (4d6) Poison damage, and the target has the Poisoned condition until the end of its next turn. While Poisoned, the target has the Paralyzed condition.