THE SHARED REFERENCE Adventurer

Monster

Saemon Havarian

Outside your table’s allowed sources

Official reference · MaBJoV · 2014

Creature type
Humanoid
Size
Medium
Armor class
14, 17
Hit points
156 (24d8 + 48)
Speed
Walk 30 ft.
Challenge rating
10
Alignment
Chaotic Neutral
Strength
19
Dexterity
18
Constitution
14
Intelligence
18
Wisdom
11
Charisma
14
Passive Perception
10
Saving Throws
str: +8; dex: +8; wis: +4
Skills
athletics: +8; deception: +6; intimidation: +6
Languages
Common, Infernal, Undercommon

Traits

Special Equipment

Saemon wears a quiver of Ehlonna (holding 40 handaxes).

Actions

Multiattack

Saemon makes three Handaxe attacks.

Handaxe

Melee Weapon Ranged Weapon Attack: +8 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) slashing damage plus 3 (1d6) force damage.

Reactions

Arcane Shield

Saemon conjures a swirling yellow barrier and until the start of his next turn he adds +5 to his AC, including against the triggering attack, and he takes no damage from magic missile.

Legendary action uses: 3. The creature can use one option at the end of another creature’s turn and regains spent uses at the start of its turn.

Legendary actions

Hurl

Saemon makes a ranged Handaxe attack.

Cast a Spell (Costs 2 Actions)

Saemon uses Spellcasting.

Animate Objects (Costs 3 Actions)

Saemon casts animate objects, targeting up to 10 handaxes he has thrown at enemies. If there are not 10 handaxes available, then he provides the remaining handaxes from his quiver of Ehlonna. Handaxes are Tiny objects.

Spellcasting

Saemon casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 16):

At will: fire bolt, light, mage hand, prestidigitation

2/day each: counterspell, detect magic, mage armor, magic missile, misty step, suggestion

1/day each: fly, greater invisibility, ice storm

Quick preview