THE SHARED REFERENCE Adventurer

Monster

Sahuagin Hatchling Swarm

Outside your table’s allowed sources

Official reference · GoS · 2014

Creature type
Beast
Size
Large
Armor class
14
Hit points
52 (8d10 + 8)
Speed
Swim 40 ft.
Challenge rating
3
Alignment
Chaotic Evil
Strength
9
Dexterity
18
Constitution
12
Intelligence
3
Wisdom
10
Charisma
3
Passive Perception
10
Senses
darkvision 120 ft.
Resistances
bludgeoning, piercing, slashing
Condition Immunities
charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned

Traits

Blood Frenzy

The swarm has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Seething

Once it enters combat, the swarm deals 10 slashing damage to itself at the end of its turn if it did not make an attack on that turn. This damage ignores resistance, and it cannot reduce the swarm to 0 hit points.

Swarm

The swarm can occupy another creature's space and vice versa, and it can move through any opening large enough for a Tiny creature. The swarm can't regain hit points or gain temporary hit points.

Water Breathing

The swarm can breathe only underwater.

Actions

Bites

Melee Weapon Attack: +6 to hit, reach 0 ft., one creature in the swarm's space. Hit: 14 (4d6) piercing damage, or 7 (2d6) piercing damage if the swarm has half of its hit points or fewer.

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