Monster
Sahuagin Priest
Official reference · XMM · 2024
- Creature type
- Fiend
- Size
- Medium
- Armor class
- 12
- Hit points
- 38 (7d8 + 7)
- Speed
- Walk 30 ft., Swim 40 ft.
- Challenge rating
- 2
- Alignment
- Lawful Evil
- Strength
- 13
- Dexterity
- 11
- Constitution
- 12
- Intelligence
- 12
- Wisdom
- 14
- Charisma
- 13
- Passive Perception
- 16
- Skills
- perception: +6; religion: +3
- Senses
- Darkvision 120 ft.
- Languages
- Sahuagin
- Resistances
- acid, cold
Traits
Blood Frenzy
The sahuagin has Advantage on attack rolls against any creature that doesn't have all its Hit Points.
Limited Amphibiousness
The sahuagin can breathe air and water, but it must be submerged at least once every 4 hours to avoid suffocating outside water.
Shark Telepathy
The sahuagin can magically control sharks within 120 feet of itself, using a special telepathy.
Actions
Multiattack
The sahuagin makes two Spectral Jaws attacks.
Spectral Jaws
Melee Ranged Attack: +4, reach 5 ft. or range 120 ft. Hit: 11 (2d8 + 2) Force damage.
The sahuagin casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 12):
At will: Thaumaturgy
2/day each: Hold Person, Tongues
Fiendish Aid (2/Day)
The sahuagin casts Bless or Healing Word, using the same spellcasting ability as Spellcasting.
2/day: Bless, Healing Word