THE SHARED REFERENCE Adventurer

Monster

Salamander

Official reference · MM · 2014

Creature type
Elemental
Size
Large
Armor class
15 (natural armor)
Hit points
90 (12d10 + 24)
Speed
Walk 30 ft.
Challenge rating
5
Alignment
Neutral Evil
Strength
18
Dexterity
14
Constitution
15
Intelligence
11
Wisdom
10
Charisma
12
Passive Perception
10
Senses
darkvision 60 ft.
Languages
Ignan
Resistances
resist: bludgeoning, piercing, slashing; note: from nonmagical attacks; cond: True
Immunities
fire
Vulnerabilities
cold

Traits

Heated Body

A creature that touches the salamander or hits it with a melee attack while within 5 feet of it takes 7 (2d6) fire damage.

Heated Weapons

Any metal melee weapon the salamander wields deals an extra 3 (1d6) fire damage on a hit (included in the attack).

Actions

Multiattack

The salamander makes two attacks: one with its spear and one with its tail.

Spear

Melee Weapon Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.

Tail

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage plus 7 (2d6) fire damage, and the target is grappled (escape DC 14). Until this grapple ends, the target is restrained, the salamander can automatically hit the target with its tail, and the salamander can't make tail attacks against other targets.

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