THE SHARED REFERENCE Adventurer

Monster

Salida

Outside your table’s allowed sources

Official reference · ToA · 2014

Creature type
Humanoid
Size
Medium
Armor class
11
Hit points
40 (9d8)
Speed
Walk 30 ft.
Challenge rating
1
Alignment
Neutral Evil
Strength
11
Dexterity
12
Constitution
11
Intelligence
13
Wisdom
12
Charisma
14
Passive Perception
13
Skills
deception: +6; perception: +3; stealth: +3; survival: +5
Senses
darkvision 60 ft.
Languages
Abyssal, Common, Draconic
Immunities
poison
Condition Immunities
poisoned

Traits

Magic Resistance

Salida has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

Salida makes two melee attacks.

Scimitar

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.

Shortbow

Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 4 (1d6 + 1) piercing damage plus 7 (2d6) poison damage.

Innate Spellcasting

Salida's spellcasting ability is Charisma (spell save DC 12). Salida can innately cast the following spells, requiring no material components:

At will: animal friendship (snakes only)

3/day each: poison spray, suggestion

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