THE SHARED REFERENCE Adventurer

Monster

Satyr Reveler

Outside your table’s allowed sources

Official reference · MOT · 2014

Creature type
Fey
Size
Medium
Armor class
13
Hit points
33 (6d8 + 6)
Speed
Walk 40 ft.
Challenge rating
1
Alignment
Chaotic Neutral
Strength
12
Dexterity
16
Constitution
13
Intelligence
12
Wisdom
10
Charisma
16
Passive Perception
10
Skills
acrobatics: +5; performance: +7; stealth: +5
Languages
Common, Sylvan

Traits

Enthralling Performance

If the satyr performs for at least 1 minute, it chooses up to four humanoids within 60 feet of it who watched or listened to the entire performance. Each target must succeed on a DC 13 Wisdom saving throw or be charmed. While charmed in this way, the target idolizes the satyr and will take part in the satyr's revels. The charmed condition ends for the creature after 1 hour, if it takes any damage, if the satyr attacks the target, or if the target witnesses the satyr attacking or damaging any of the target's allies.

Magic Resistance

The satyr has advantage on saving throws against spells and other magical effects.

Sleepless Reveler

Magic can't put the satyr to sleep.

Actions

Multiattack

The satyr makes two ram attacks or two shortbow attacks.

Ram

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) bludgeoning damage.

Shortbow

Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

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