Monster
Satyr
Official reference · MM · 2014
- Creature type
- Fey
- Size
- Medium
- Armor class
- 14 (leather armor)
- Hit points
- 31 (7d8)
- Speed
- Walk 40 ft.
- Challenge rating
- 1/2
- Alignment
- Chaotic Neutral
- Strength
- 12
- Dexterity
- 16
- Constitution
- 11
- Intelligence
- 12
- Wisdom
- 10
- Charisma
- 14
- Passive Perception
- 12
- Skills
- perception: +2; performance: +6; stealth: +5
- Languages
- Common, Elvish, Sylvan
Traits
Magic Resistance
The satyr has advantage on saving throws against spells and other magical effects.
Actions
Ram
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) bludgeoning damage.
Shortsword
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Shortbow
Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.