THE SHARED REFERENCE Adventurer

Monster

Scuttling Serpentmaw

Outside your table’s allowed sources

Official reference · CRCotN · 2014

Creature type
Aberration
Size
Small
Armor class
17 (natural armor)
Hit points
65 (10d6 + 30)
Speed
Walk 30 ft.
Challenge rating
4
Alignment
Unaligned
Strength
16
Dexterity
14
Constitution
16
Intelligence
3
Wisdom
11
Charisma
3
Passive Perception
10
Skills
stealth: +6
Senses
blindsight 60 ft. (blind beyond this radius)

Traits

Amphibious

The serpentmaw can breathe air and water.

Pack Tactics

The serpentmaw has advantage on an attack roll against a creature if at least one of the serpentmaw's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack

The serpentmaw makes one Bite attack and two Claw attacks.

Bite

Melee Weapon Attack: +5 to hit, reach 15 ft., one target. Hit: 10 (2d6 + 3) piercing damage, or 17 (4d6 + 3) piercing damage if the serpentmaw had advantage on the attack roll.

Claw

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.

Quick preview