Monster
Seodra
Outside your table’s allowed sources
Official reference · IMR · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 19 (natural armor)
- Hit points
- 9 (2d8)
- Speed
- Walk 30 ft.
- Challenge rating
- 1/8
- Alignment
- Any alignment
- Strength
- 11
- Dexterity
- 12
- Constitution
- 11
- Intelligence
- 12
- Wisdom
- 14
- Charisma
- 16
- Passive Perception
- 12
- Skills
- deception: +5; insight: +4; persuasion: +5
- Languages
- Common, Primordial
Traits
Earth Walk
Seodra can move across 3 made of earth or stone without expending extra movement.
Treasure Sense
Seodra can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 feet of her.
Actions
Rapier
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Reactions
Seodra adds 2 to its AC against one melee attack that would hit it. To do so, Seodra must see the attacker and be wielding a melee weapon.