Monster
Serpopard
Outside your table’s allowed sources
Official reference · PSA · 2014
- Creature type
- Beast
- Size
- Large
- Armor class
- 12
- Hit points
- 52 (7d10 + 14)
- Speed
- Walk 40 ft.
- Challenge rating
- 3
- Alignment
- Unaligned
- Strength
- 18
- Dexterity
- 14
- Constitution
- 15
- Intelligence
- 3
- Wisdom
- 12
- Charisma
- 8
- Passive Perception
- 13
- Skills
- perception: +3; stealth: +6
Traits
Keen Smell
The serpopard has advantage on Wisdom (Perception) checks that rely on smell.
Pounce
If the serpopard moves at least 20 feet straight toward a creature and then hits it with a bite attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the serpopard can make one bite attack against it as a bonus action.
Actions
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage, and the target must make a DC 14 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.