THE SHARED REFERENCE Adventurer

Monster

Serpopard

Outside your table’s allowed sources

Official reference · PSA · 2014

Creature type
Beast
Size
Large
Armor class
12
Hit points
52 (7d10 + 14)
Speed
Walk 40 ft.
Challenge rating
3
Alignment
Unaligned
Strength
18
Dexterity
14
Constitution
15
Intelligence
3
Wisdom
12
Charisma
8
Passive Perception
13
Skills
perception: +3; stealth: +6

Traits

Keen Smell

The serpopard has advantage on Wisdom (Perception) checks that rely on smell.

Pounce

If the serpopard moves at least 20 feet straight toward a creature and then hits it with a bite attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the serpopard can make one bite attack against it as a bonus action.

Actions

Bite

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage, and the target must make a DC 14 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.

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