Monster
Shadow
Official reference · XMM · 2024
- Creature type
- Undead
- Size
- Medium
- Armor class
- 12
- Hit points
- 27 (5d8 + 5)
- Speed
- Walk 40 ft.
- Challenge rating
- 1/2
- Alignment
- Chaotic Evil
- Strength
- 6
- Dexterity
- 14
- Constitution
- 13
- Intelligence
- 6
- Wisdom
- 10
- Charisma
- 8
- Passive Perception
- 10
- Skills
- stealth: +6
- Senses
- Darkvision 60 ft.
- Resistances
- acid, cold, fire, lightning, thunder
- Immunities
- necrotic, poison
- Condition Immunities
- exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
- Vulnerabilities
- radiant
Traits
Amorphous
The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.
Sunlight Weakness
While in sunlight, the shadow has Disadvantage on D20 Tests.
Actions
Draining Swipe
Melee Attack: +4, reach 5 ft. Hit: 5 (1d6 + 2) Necrotic damage, and the target's Strength score decreases by 1d4. The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a Shadow rises from the corpse 1d4 hours later.
Bonus actions
Shadow Stealth
While in Dim Light or Darkness, the shadow takes the Hide action.