Monster
Shadowmoor Giant
Outside your table’s allowed sources
Official reference · LFL · 2014
- Creature type
- Giant
- Size
- Huge
- Armor class
- 14
- Hit points
- 172 (15d12 + 75)
- Speed
- Walk 40 ft.
- Challenge rating
- 8
- Alignment
- Chaotic Evil
- Strength
- 22
- Dexterity
- 14
- Constitution
- 20
- Intelligence
- 7
- Wisdom
- 19
- Charisma
- 8
- Passive Perception
- 14
- Saving Throws
- con: +8; wis: +7
- Senses
- Darkvision 120 ft.
- Languages
- Giant
Actions
Multiattack
The giant makes three attacks, using Tree Club or Boulder in any combination.
Tree Club
Melee Attack: +9, reach 15 ft. Hit: 17 (2d10 + 6) Bludgeoning damage.
Boulder
Ranged Attack: +9, range 60/240 ft. Hit: 13 (2d6 + 6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.
Wild Magic Cataclysm (Recharge 5–6)
Dexterity Saving Throw: DC 15, each creature in a 20-foot-radius Sphere centered on a point within 120 feet. Failure: 28 (8d6) damage (roll 1d4 to determine damage type: 1—Acid; 2—Fire; 3—Lightning; 4—Thunder). Success: Half damage.