Monster
Shell Shark
Outside your table’s allowed sources
Official reference · GoS · 2014
- Creature type
- Monstrosity
- Size
- Medium
- Armor class
- 18 (shell plate armor)
- Hit points
- 32 (5d8 + 10)
- Speed
- Swim 40 ft.
- Challenge rating
- 2
- Alignment
- Unaligned
- Strength
- 15
- Dexterity
- 12
- Constitution
- 14
- Intelligence
- 3
- Wisdom
- 10
- Charisma
- 7
- Passive Perception
- 10
- Saving Throws
- str: +6
- Skills
- athletics: +6
- Senses
- darkvision 120 ft.
Traits
Blood Frenzy
The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.
The shark has advantage on saving throws against spells and other magical effects.
The shark can breathe only underwater.
Actions
Multiattack
The shark makes two bite attacks.
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 13 (2d10 + 2) piercing damage.