THE SHARED REFERENCE Adventurer

Monster

Shell Shark

Outside your table’s allowed sources

Official reference · GoS · 2014

Creature type
Monstrosity
Size
Medium
Armor class
18 (shell plate armor)
Hit points
32 (5d8 + 10)
Speed
Swim 40 ft.
Challenge rating
2
Alignment
Unaligned
Strength
15
Dexterity
12
Constitution
14
Intelligence
3
Wisdom
10
Charisma
7
Passive Perception
10
Saving Throws
str: +6
Skills
athletics: +6
Senses
darkvision 120 ft.

Traits

Blood Frenzy

The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Magic Resistance

The shark has advantage on saving throws against spells and other magical effects.

Water Breathing

The shark can breathe only underwater.

Actions

Multiattack

The shark makes two bite attacks.

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 13 (2d10 + 2) piercing damage.

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