Monster
Shield Dwarf Noble
Outside your table’s allowed sources
Official reference · SKT · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 15 (breastplate)
- Hit points
- 9 (2d8)
- Speed
- Walk 25 ft.
- Challenge rating
- 1/8
- Alignment
- Lawful Good
- Strength
- 11
- Dexterity
- 12
- Constitution
- 11
- Intelligence
- 12
- Wisdom
- 14
- Charisma
- 16
- Passive Perception
- 12
- Skills
- deception: +5; insight: +4; persuasion: +5
- Senses
- darkvision 60 ft.
- Languages
- any two languages, Dwarvish
- Resistances
- poison
Traits
Dwarven Resilience
The shield dwarf noble has advantage on saving throws against poison, and has resistance against poison damage.
Actions
Warhammer
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) bludgeoning damage, or 6 (1d10 + 1) bludgeoning damage if used with two hands.
Reactions
The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.