Monster
Shifter
Outside your table’s allowed sources
Official reference · ERLW · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 14 (leather armor)
- Hit points
- 19 (3d8 + 6)
- Speed
- Walk 30 ft.
- Challenge rating
- 1/2
- Alignment
- Any alignment
- Strength
- 12
- Dexterity
- 16
- Constitution
- 14
- Intelligence
- 11
- Wisdom
- 15
- Charisma
- 10
- Passive Perception
- 14
- Skills
- acrobatics: +5; insight: +4; nature: +2; perception: +4
- Senses
- darkvision 60 ft.
- Languages
- Common
Traits
Shifting (Recharges after a Short or Long Rest)
As a bonus action, the shifter takes on a more bestial form for 1 minute or until it dies. The shifter gains 5 temporary hit points. It can make a bite attack when it activates this trait and also as a bonus action on each of its turns while in its bestial form.
Actions
Shortsword
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) piercing damage.