Monster
Sigarda
Outside your table’s allowed sources
Official reference · PSI · 2014
- Creature type
- Celestial
- Size
- Large
- Armor class
- 19 (natural armor)
- Hit points
- 200 (16d10 + 112)
- Speed
- Walk 40 ft., Fly 120 ft.
- Challenge rating
- 16
- Alignment
- Lawful Good
- Strength
- 24
- Dexterity
- 20
- Constitution
- 24
- Intelligence
- 19
- Wisdom
- 22
- Charisma
- 25
- Passive Perception
- 21
- Saving Throws
- con: +12; wis: +11; cha: +12
- Skills
- perception: +11
- Senses
- truesight 120 ft.
- Languages
- all, telepathy 120 ft.
- Resistances
- radiant, resist: bludgeoning, piercing, slashing; note: from nonmagical attacks; cond: True
- Condition Immunities
- charmed, exhaustion, frightened
Traits
Angelic Weapons
The Sigarda's weapon attacks are magical. When the Sigarda hits with any weapon, the weapon deals an extra 5d8 radiant damage (included in the attack).
Divine Awareness
The Sigarda knows if it hears a lie.
The Sigarda has advantage on saving throws against spells and other magical effects.
Heron Protection
Whenever an angel of the Host of Herons or a friendly creature within 10 feet of it makes a saving throw, the creature gains a bonus to the saving throw equal to the angel's Charisma modifier. The angel must be conscious to receive or grant this bonus.
Actions
Multiattack
The Sigarda makes two melee attacks.
Greatsword
Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 21 (4d6 + 7) slashing damage plus 22 (5d8) radiant damage.
Healing Touch (4/Day)
The Sigarda touches another creature. The target magically regains 30 (6d8 + 3) hit points and is freed from any curse, disease, poison, blindness, or deafness.
Innate Spellcasting
The Sigarda's spellcasting ability is Charisma (spell save DC 20). The Sigarda can innately cast the following spells, requiring no material components:
At will: detect evil and good, invisibility (self only)
3/day each: blade barrier, dispel evil and good, flame strike, raise dead
1/day each: commune, control weather, insect plague