THE SHARED REFERENCE Adventurer

Monster

Simon Aumar

Outside your table’s allowed sources

Official reference · HAT-TG · 2014

Creature type
Humanoid
Size
Medium
Armor class
12
Hit points
99 (18d8 + 18)
Speed
Walk 30 ft.
Challenge rating
5
Alignment
Chaotic Good
Strength
8
Dexterity
14
Constitution
13
Intelligence
16
Wisdom
12
Charisma
17
Passive Perception
11
Saving Throws
con: +4; cha: +6
Skills
arcana: +6; deception: +6; history: +6; religion: +6; survival: +4
Senses
darkvision 60 ft.
Languages
Common, Draconic, Elvish

Traits

Fey Ancestry

Simon has advantage on saving throws he makes to avoid or end the charmed condition on himself, and magic can't put him to sleep.

Special Equipment

Simon carries a bag of holding, two pairs of sending stones, and a deathly token (see Spellcasting).

Wild Magic

When Simon takes 20 or more damage from a single source or takes damage from a critical hit, he must roll on the Wild Magic Surge table in the Player's Handbook.

Actions

Multiattack

Simon makes three Quarterstaff or Chaos Bolt attacks. He can replace one attack with one use of Spellcasting.

Quarterstaff

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d6 - 1) bludgeoning damage, or 3 (1d8 - 1) bludgeoning damage if used with two hands, plus 11 (2d10) force damage.

Chaos Bolt

Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 14 (2d10 + 3) damage of a random type determined by rolling a d8: 1, acid; 2, cold; 3, fire; 4, force; 5, lightning; 6, poison; 7, psychic; 8, thunder.

Reactions

Sheltering Shield (3/Day)

When Simon or another creature he can see within 10 feet of himself would take damage, he conjures a shimmering, 10-foot-radius sphere of magical force centered on himself. Creatures inside the sphere have resistance to the damage that triggered this reaction.

Spellcasting

Roll a d6. On a roll of 1, Simon must roll on the Wild Magic Surge table in the Player's Handbook. On a roll of 2 or higher, Simon casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 14):

At will: mage hand, minor illusion, prestidigitation, speak with dead (Simon must be holding his deathly token to cast this spell)

2/day each: fog cloud, mage armor, magic missile, spider climb

1/day each: Bigby's hand, major image

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