Monster
Sir Ursas
Outside your table’s allowed sources
Official reference · IMR · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 20 (plate armor, shield)
- Hit points
- 112 (15d8 + 45)
- Speed
- Walk 30 ft.
- Challenge rating
- 5
- Alignment
- Lawful Evil
- Strength
- 18
- Dexterity
- 15
- Constitution
- 16
- Intelligence
- 10
- Wisdom
- 12
- Charisma
- 15
- Passive Perception
- 11
- Saving Throws
- str: +7; dex: +5; con: +6
- Skills
- athletics: +10; intimidation: +5
- Languages
- Common, Infernal
- Resistances
- fire
Traits
Special Equipment
Sir Ursas wears a ring of mind shielding and plate armor of fire resistance.
Brave
Sir Ursas has advantage on saving throws against being frightened.
Brute
A melee weapon deals one extra die of its damage when Sir Ursas hits with it (included in his attack).
Actions
Multiattack
Sir Ursas makes three melee attacks or two ranged attacks.
Claw
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Spear
Melee Weapon Ranged Weapon Attack: +7 to hit, reach 5 ft. and range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack.
Shield Bash
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) bludgeoning damage, and if the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
Reactions
Sir Ursas adds 3 to his AC against one melee attack that would hit him. To do so, he must see the attacker and be wielding a melee weapon.