Monster
Sirene
Outside your table’s allowed sources
Official reference · MaBJoV · 2014
- Creature type
- Fey
- Size
- Medium
- Armor class
- 14
- Hit points
- 63 (14d8)
- Speed
- Walk 30 ft., Swim 30 ft.
- Challenge rating
- 3
- Alignment
- Chaotic Neutral
- Strength
- 12
- Dexterity
- 18
- Constitution
- 11
- Intelligence
- 12
- Wisdom
- 10
- Charisma
- 16
- Passive Perception
- 10
- Skills
- performance: +5; persuasion: +5; stealth: +6
- Senses
- darkvision 60ft.
- Languages
- Common, Elvish, Sylvan
Traits
Amphibious
The sirene can breathe air and water.
Magic Resistance
The sirene has advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The sirene makes two Dagger attacks or two Shortbow attacks.
Dagger
Melee Weapon Attack: +6 to hit, range 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage plus 3 (1d6) cold damage.
Shortbow
Ranged Weapon Attack: +6 to hit, range 80/320 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Sirene's Song (2/Day)
The sirene casts suggestion with a range of 1 mile that affects all creatures of the sirene's choosing in range. Each target has disadvantage on the saving throw.
The sirene casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 13):
1/day each: crown of madness, fog cloud, invisibility