THE SHARED REFERENCE Adventurer

Monster

Skabatha Nightshade

Outside your table’s allowed sources

Official reference · WBtW · 2014

Creature type
Fey
Size
Medium
Armor class
16 (natural armor)
Hit points
150 (20d8 + 60)
Speed
Walk 30 ft.
Challenge rating
8
Alignment
Neutral Evil
Strength
18
Dexterity
9
Constitution
16
Intelligence
12
Wisdom
16
Charisma
15
Passive Perception
16
Saving Throws
con: +6; int: +4; wis: +6; cha: +5
Skills
arcana: +7; deception: +5; perception: +6; stealth: +2
Senses
truesight 60 ft.
Languages
Common, Elvish, Infernal, Sylvan

Traits

Boon of Immortality

Skabatha is immune to any effect that would age her, and she can't die from old age.

Forgetfulness

The first creature that Skabatha sees after she finishes a long rest is invisible to her. She can't remember seeing the creature or perceive it using her truesight until the end of her next long rest.

Actions

Multiattack

Skabatha makes two Claw attacks.

Claw

Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 25 (6d6 + 4) poison damage.

Bonus actions

Alter Size

Skabatha magically shrinks herself to Tiny size (between 4 and 8 inches tall) or returns to her normal size. If Skabatha lacks the room to return to her normal size, she attains the maximum size possible in the space available. Anything she is wearing or carrying changes size along with her.

As a Tiny creature, Skabatha deals 2 (1d4) poison damage when she hits with a Claw attack. She has advantage on Dexterity (Stealth) checks, and disadvantage on Strength checks and Strength saving throws. Her statistics otherwise remain unchanged.

Spellcasting

Skabatha casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 14):

At will: detect magic, druidcraft, speak with animals

1/day: awaken (as an action), plane shift (self only)

2/day each: polymorph, remove curse, speak with plants

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