Monster
Skeletal Alchemist
Outside your table’s allowed sources
Official reference · GoS · 2014
- Creature type
- Undead
- Size
- Medium
- Armor class
- 11
- Hit points
- 32 (5d8 + 10)
- Speed
- Walk 30 ft.
- Challenge rating
- 1/2
- Alignment
- Lawful Evil
- Strength
- 9
- Dexterity
- 13
- Constitution
- 15
- Intelligence
- 14
- Wisdom
- 10
- Charisma
- 9
- Passive Perception
- 10
- Skills
- arcana: +4
- Senses
- darkvision 60 ft.
- Languages
- understands all languages it knew in life but can't speak
- Immunities
- poison
- Condition Immunities
- exhaustion, poisoned
- Vulnerabilities
- bludgeoning
Traits
The skeletal alchemist has advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The skeletal alchemist makes two Lob Acid attacks.
Claws
Melee Weapon Attack: +3 to hit, reach 5 ft. one target. Hit: 4 (1d6 + 1) slashing damage.
Lob Acid
Ranged Weapon Attack: +3 to hit, range 30/120 ft., one target. Hit: 5 (1d8 + 1) acid damage.