Monster
Skeletal Giant Owl
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Official reference · IMR · 2014
- Creature type
- Undead
- Size
- Large
- Armor class
- 12
- Hit points
- 19 (3d10 + 3)
- Speed
- Walk 5 ft., Fly 60 ft.
- Challenge rating
- 1/4
- Alignment
- Neutral
- Strength
- 13
- Dexterity
- 15
- Constitution
- 12
- Intelligence
- 8
- Wisdom
- 13
- Charisma
- 10
- Passive Perception
- 15
- Skills
- perception: +5; stealth: +4
- Senses
- darkvision 120 ft.
- Languages
- Giant Owl, understands Common, Elvish, and Sylvan but can't speak them
- Immunities
- poison
- Condition Immunities
- exhaustion, poisoned
- Vulnerabilities
- bludgeoning
Traits
Flyby
The owl doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Keen Hearing and Sight
The owl has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Actions
Talons
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 8 (2d6 + 1) slashing damage.