THE SHARED REFERENCE Adventurer

Monster

Skeletal Juggernaut

Outside your table’s allowed sources

Official reference · GoS · 2014

Creature type
Undead
Size
Large
Armor class
13 (armor scraps)
Hit points
142 (19d10 + 38)
Speed
Walk 30 ft.
Challenge rating
5
Alignment
Lawful Evil
Strength
16
Dexterity
14
Constitution
15
Intelligence
6
Wisdom
8
Charisma
5
Passive Perception
9
Senses
darkvision 60 ft.
Immunities
poison
Condition Immunities
exhaustion, poisoned
Vulnerabilities
bludgeoning

Traits

Disassemble

If the juggernaut is reduced to 0 hit points, twelve skeletons rise from its remains.

Falling Apart

If the juggernaut does not have all of its hit points at the start of its turn, it loses 10 hit points.

Actions

Multiattack

The juggernaut makes two claws attacks.

Claws

Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 12 (2d8 + 3) slashing damage.

Avalanche of Bones (Recharge 5–6)

The juggernaut collapses into a large heap before quickly reforming. Each creature within 10 feet of the juggernaut must make a DC 14 Dexterity saving throw, taking 18 (4d8) bludgeoning damage on a failed save, or half as much damage on a successful one. A creature that fails this saving throw is also knocked prone.

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