Monster
Skeletal Swarm
Outside your table’s allowed sources
Official reference · GoS · 2014
- Creature type
- Undead
- Size
- Large
- Armor class
- 13 (armor scraps)
- Hit points
- 60 (8d10 + 16)
- Speed
- Walk 30 ft.
- Challenge rating
- 2
- Alignment
- Lawful Evil
- Strength
- 12
- Dexterity
- 14
- Constitution
- 15
- Intelligence
- 6
- Wisdom
- 8
- Charisma
- 5
- Passive Perception
- 9
- Senses
- darkvision 60 ft.
- Resistances
- slashing, piercing
- Immunities
- poison
- Condition Immunities
- charmed, exhaustion, frightened, paralyzed, petrified, poisoned, prone, restrained, stunned
- Vulnerabilities
- bludgeoning
Traits
Deafening Clatter
Creatures are deafened while in the swarm's space.
Swarm
The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Small humanoid. The swarm can't regain hit points or gain temporary hit points.
Actions
Slash
Melee Weapon Attack: +4 to hit, reach 0 ft., one target in the swarm's space. Hit: 11 (2d8 + 2) slashing damage, or 6 (1d8 + 2) slashing damage if the swarm has half of its hit points or fewer.