THE SHARED REFERENCE Adventurer

Monster

Skulk

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Official reference · MPMM · 2014

Creature type
Monstrosity
Size
Medium
Armor class
14
Hit points
18 (4d8)
Speed
Walk 30 ft.
Challenge rating
1/2
Alignment
Chaotic Neutral
Strength
6
Dexterity
19
Constitution
10
Intelligence
10
Wisdom
7
Charisma
1
Passive Perception
8
Saving Throws
con: +2
Skills
stealth: +8
Senses
darkvision 120 ft.
Languages
understands Common but can't speak
Condition Immunities
blinded

Traits

Fallible Invisibility

The skulk is invisible. This invisibility can be circumvented by three things:

  • Charnel Candles: The skulk appears as a dim, translucent form in the light of a candle made of fat rendered from a corpse whose identity is unknown.
  • Children: Humanoid children, aged 10 and under, can see through this invisibility.
  • Reflective Surfaces: The skulk appears as a drab, smooth-skinned biped if its reflection can be seen in a mirror or on another surface.

Trackless

The skulk leaves no tracks to indicate where it has been or where it's headed.

Actions

Claw

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage plus 3 (1d6) necrotic damage.

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