Monster
Smoke Mephit
Official reference · XMM · 2024
- Creature type
- Elemental
- Size
- Small
- Armor class
- 12
- Hit points
- 13 (3d6 + 3)
- Speed
- Walk 30 ft., Fly 30 ft.
- Challenge rating
- 1/4
- Alignment
- Neutral Evil
- Strength
- 6
- Dexterity
- 14
- Constitution
- 12
- Intelligence
- 10
- Wisdom
- 10
- Charisma
- 11
- Passive Perception
- 12
- Skills
- perception: +2; stealth: +4
- Senses
- Darkvision 60 ft.
- Languages
- Primordial (Auran, Ignan)
- Immunities
- fire, poison
- Condition Immunities
- exhaustion, poisoned
Traits
Death Burst
The mephit explodes when it dies. Constitution Saving Throw: DC 11, each creature in a 5-foot Emanation originating from the mephit. Failure: The target has the Poisoned condition until the end of its next turn.
Actions
Claw
Melee Attack: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage.
Cinder Breath (Recharge 6)
Dexterity Saving Throw: DC 11, one creature the mephit can see within 15 feet. Failure: The target has the Blinded condition until the end of the mephit's next turn.