Monster
Solar Dragon Wyrmling
Outside your table’s allowed sources
Official reference · BAM · 2014
- Creature type
- Dragon
- Size
- Medium
- Armor class
- 15 (natural armor)
- Hit points
- 51 (6d8 + 24)
- Speed
- Walk 20 ft., Fly 40 ft. (hover)
- Challenge rating
- 3
- Alignment
- Neutral
- Strength
- 16
- Dexterity
- 15
- Constitution
- 18
- Intelligence
- 11
- Wisdom
- 12
- Charisma
- 10
- Passive Perception
- 15
- Saving Throws
- dex: +4; con: +6; wis: +3; cha: +2
- Skills
- perception: +5; stealth: +4
- Senses
- darkvision 120 ft.
- Languages
- Draconic
- Immunities
- radiant
- Condition Immunities
- blinded
Traits
Flyby
The dragon doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Unusual Nature
The dragon doesn't require air.
Actions
Multiattack
The dragon makes one Bite attack and one Tail attack.
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 3 (1d6) radiant damage.
Tail
Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.
Photonic Breath (Recharge 5–6)
The dragon exhales a flashing mote of radiant energy that travels to a point the dragon can see within 120 feet of itself, then blossoms into a 10-foot-radius sphere centered on that point. Each creature in the sphere must make a DC 14 Constitution saving throw, taking 22 (4d10) radiant damage on a failed save, or half as much damage on a successful one.