THE SHARED REFERENCE Adventurer

Monster

Space Eel

Outside your table’s allowed sources

Official reference · BAM · 2014

Creature type
Beast
Size
Small
Armor class
14
Hit points
7 (2d6)
Speed
Walk 10 ft., Fly 30 ft.
Challenge rating
1/2
Alignment
Unaligned
Strength
12
Dexterity
18
Constitution
11
Intelligence
1
Wisdom
10
Charisma
1
Passive Perception
10
Senses
darkvision 60 ft.

Traits

Unusual Nature

The eel doesn't require air.

Actions

Multiattack

If it isn't attached to a creature, the eel makes one Bite attack and one Tail Spine attack.

Bite

Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) piercing damage, and the eel attaches to the target. While attached, the eel can't make Bite attacks. Instead, the target takes 4 (1d6 + 1) piercing damage at the start of each of the eel's turns. The eel can detach itself as a bonus action. A creature, including the target, can use its action to detach the eel.

Tail Spine

Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. Until this poison ends, the target is paralyzed. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

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